AI Insights · Timothy · April 2025
Top 5 Disney Games Performance on Unified Platform in Latin America Q1 2025
Discover the performance trends of the top 5 Disney games in Latin America for Q1 2025, including downloads, revenue, and active users.
In the first quarter of 2025, the top Disney games on the unified platform in Latin America showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at each game's performance based on data from Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. experienced a notable increase in weekly revenue, peaking at around $75K in early March. Downloads showed a decline towards the end of the quarter, starting at over 49K in early January and dropping to just over 21K by the end of March. Meanwhile, active users remained relatively stable, fluctuating around 200K.
MARVEL Future Fight by Netmarble Corporation saw its weekly revenue peak at approximately $40K at the beginning of January, then gradually declined to around $22K by the end of March. Downloads fluctuated, with a high of 14.8K in mid-February and a low of 5.5K in late January. Active users remained strong, peaking at over 242K in mid-March.
Star Wars™: Galaxy of Heroes from Electronic Arts started the quarter with a revenue of $31K, experiencing fluctuations that led to a close at around $12.7K in the last week of March. Downloads saw a significant spike to 35K in early March, while active users peaked at 210K during the same period.
MARVEL SNAP by Second Dinner Studios Inc. had its revenue reach a high of $47K in early March, with downloads peaking at over 11K in late February. Active users remained steady, hovering around 190K throughout the quarter.
Disney Emoji Blitz Game from Jam City, Inc. showed a consistent revenue trend with a peak of $11K at the end of March. Downloads spiked to over 7K in early March, while active users increased steadily, reaching over 55K in early March.
For more detailed insights and data, visit Sensor Tower.